Difference between revisions of "Docs/Mapping/Beabloo Player"

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{{DISPLAYTITLE: Station Mapping: Beabloo Player}}
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{{DISPLAYTITLE: Mapping: Beabloo Player}}
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Beabloo Digital Signage is a cloud-based omni-channel system that enables users to create, manage and measure highly targeted digital screen networks. With Beabloo Player already integrated into Userful&trade; software appliance, users can play digital signage content created on Beabloo CMS platform.
 
Beabloo Digital Signage is a cloud-based omni-channel system that enables users to create, manage and measure highly targeted digital screen networks. With Beabloo Player already integrated into Userful&trade; software appliance, users can play digital signage content created on Beabloo CMS platform.
  
==Creating Beabloo Player Session Container ==
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==Creating Beabloo Player Source ==
[[Image:Beabloo_Player_UI.png |right|350px|thumb]]
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[[Image:Beabloo_Player_UI.png |right|350px|thumb| Creating Beabloo Player Source]]
'''Station Mapping''' allows you to bind a station or video wall to Beabloo Player session container. To create this session container:
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'''Mapping''' allows you to bind a display or video wall to Beabloo Player source. To create this source:
 
<ol start="1">
 
<ol start="1">
<li>Click on <tt>Station Mapping > New Session Container</tt>. From the drop-down menu select "Beabloo Player" as the session container type and give a name</li>
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<li>Click on <tt>Mapping > New Source</tt> button. From the drop-down menu select "Beabloo Player" as the source type and give a name.</li>
<li>Enter the IP Address of the Beabloo Player CMS server</li>
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<li> Click "OK" button to complete the process</li>
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<li>Enter the IP Address of the Beabloo Player CMS server.</li>
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<li>Enable Show mouse pointer if required.</li>
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<li>Click "OK" button to complete the process.</li>
 
</ol>
 
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==Map Stations to Beabloo Player Session Container==
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==Map Displays to Beabloo Player Source==
Once the session container is created, displays or video wall can be "mapped" or assigned to the Beabloo Player session container by simply dragging-and-dropping the desired display or video wall icon to the session container. <br>
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Once the source is created, displays or video wall can be "mapped" or assigned to the Beabloo Player source by simply dragging-and-dropping the desired display or video wall icon to the source. <br>
To edit or delete the session container, simply click on the session name to access the Edit Session Container window and make the changes.<br>
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To edit the source configuration, simply click on the source name to access the "Edit Source" window and make the changes.<br>
 
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<br>
 
'''Note: Changes will not take effect until the "Apply" button is clicked. '''
 
'''Note: Changes will not take effect until the "Apply" button is clicked. '''
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==Related Links==
 
==Related Links==
* [[Docs/Station Mapping |Station Mapping]]
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* [[Docs/Mapping |Mapping Guide]]
  
 
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[[Category:Docs]]
 
[[Category:Docs]]
[[Category:Station Mapping]]
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Latest revision as of 18:21, 30 April 2018


Copyright © 2022 Userful Corporation. All rights reserved.
(Updated 2018.04.30)


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Introduction

Beabloo Digital Signage is a cloud-based omni-channel system that enables users to create, manage and measure highly targeted digital screen networks. With Beabloo Player already integrated into Userful™ software appliance, users can play digital signage content created on Beabloo CMS platform.

Creating Beabloo Player Source

Creating Beabloo Player Source

Mapping allows you to bind a display or video wall to Beabloo Player source. To create this source:

  1. Click on Mapping > New Source button. From the drop-down menu select "Beabloo Player" as the source type and give a name.
  2. Enter the IP Address of the Beabloo Player CMS server.
  3. Enable Show mouse pointer if required.
  4. Click "OK" button to complete the process.


Map Displays to Beabloo Player Source

Once the source is created, displays or video wall can be "mapped" or assigned to the Beabloo Player source by simply dragging-and-dropping the desired display or video wall icon to the source.
To edit the source configuration, simply click on the source name to access the "Edit Source" window and make the changes.

Note: Changes will not take effect until the "Apply" button is clicked.

Related Links