Video Wall: GPU-Assisted Acceleration
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(Updated 2016.10.03)
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Introduction
GPU-Assisted Acceleration is a feature where the onboard GPU can aide the rendering of certain video wall content. This application is most useful when displaying HTML5, Flash, or WebGL content in a Web Browser session, which is typical for digital signage and kiosks.
Requirements and Setup
To support this feature, the following requirements and caveats must be met:
1. Use any one of the following CPU/GPU chipsets:
- Intel® 4th Gen HD GPU (max video wall canvas 4096x4096 pixels)
- Intel® 3rd Gen HD GPU (max video wall canvas 2048x2048 pixels)
- Intel® 2nd Gen HD GPU (max video wall canvas 1920x1080 pixels)
2. Configure a video wall with the Enable GPU-Assisted Acceleration checkbox enabled.
- Note: Only one video wall can have this feature enabled. If you enable a second video wall with this feature, the first video wall will no longer access the GPU.
- Note: If the checkbox is disabled, system GPU is not compatible with this feature.
3. The video wall should be assigned to a supported session container (Web Browser, or Cloud Desktop, or Rise Vision, or Signagelive Player, or NetDisplay PADS4, or UIEvolution Player)
- (Only these session container types support this feature)
Verification
After its enabled, assign a compatible session container to your video wall and use the intel_gpu_top utility to confirm that GPU-Assisted Acceleration is working.
To do so:
- Open terminal as root user, and run the following command:
$ intel_gpu_top
The output looks something like:
render busy: 50%: █████████ render space: 2/4096 bitstream busy: 7%: █ bitstream space: 3/4096 blitter busy: 0%: blitter space: 0/4096
You should find render busy value to be non-zero. The field “render busy” reflects actual GPU utilization.
Please Note: DO NOT leave the intel_gpu_top program running for more than a few minutes. Leaving it active while running a video wall can affect overall stability. |
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